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Agile teams without product owners - Andie Nordgren

24 ratings | 1928 views
Many agile software development organizations have self managing teams when it comes to implementation of software, but still use a Product Owner role for product discovery, user and business value and story prioritization. At CCP Games, developers of award winning science fiction MMO EVE Online, the product owner role has been eliminated as a position held by individuals, and instead the responsibility of product ownership has been integrated into the development feature teams with good results. Hear how the change happened, how team based management is part of the puzzle, and what the results have been a year into this change for the EVE dev team. Foo Café is an independent and physical meeting place for people of all backgrounds and expertise within the IT-industry in the Malmö/Lund region. Foo Café is aimed at those interested in sharing, learning and creating. Join the fun at foocafe.org
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Text Comments (3)
Erman Manyaslı (5 months ago)
I believe this model gives too much responsibility to developer and designers who only want to code or design. What about multiple teams who need to work together on a single component or a monolithic structure. Who orchestrates the whole process? Who is the guy asking the question of why and what of cross platform features to be developed, features which are related to multiple teams. And in such situations, who prioritizes the tasks for multiple teams?
Niko Lorenzio (3 years ago)
Thanks for this video. This is a brilliant and lovely insight into CCP's development model. If only CCP had a strong sense of why...
Erman Manyaslı (5 months ago)
do you think they've missed to ask "why"?

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